1/24/2024 0 Comments Cyclops engine fragments precursor![]() More information on noise can be found in the Noise subsection.Ī Cyclops is built with a full set of six standard Power Cells inserted into racks of three sockets on either side of the engine, and two wall-mounted Fire Extinguishers, one located next to the damage control console and the other in the engine room. ![]() The Cyclops has three speed settings: "slow," "standard" and "flank." As well as speed, each setting affects the amount of noise generated and, in turn, the attention drawn from hostile fauna. These cameras are located on the keel, sail and screw, which in layman's terms are below, above and at the rear of the submarine, respectively. The submarine is equipped with three external cameras which are operated via the HUD. ![]() It cannot "strafe" sideways, nor can it pitch forward or back as the Seamoth can. The Cyclops takes over the movement controls, with forward and back moving the submarine in that direction, swim up and swim down being used to ascend and descend, and left and right used to turn. ![]() While controlling the helm, the player is still able to move their viewpoint in a limited arc to look around. The Cyclops functions as a cross between a Seabase and a vehicle: the player can freely walk around inside it, only controlling it when they approach the helm control and "use" it. A far safer option for finding all hull and bridge blueprints could be either of the Mushroom Forests, and engine fragments can be found with relative ease in the Crag Field. It should be noted that while the East side of Mountain Island is a viable place to find many / all of the parts, a Reaper Leviathan and Boneshark patrols the area, and the parts reside at a depth of below 200m. Each completed component will progress the overall Cyclops blueprint by 33% to fully complete the Cyclops blueprint, the player must find and scan nine fragments in total. Each component is shown individually in the PDA. Cyclops Bridge fragments ( Crash Zone, Mushroom Forest and Sea Treader's Path, East side of Mountain Island)Įach set requires three fragments to be scanned to complete the component.Cyclops Engine fragments ( Aurora, Crag Field, Crash Zone, Mountains, and the Underwater Islands Wreck, East side of Mountain Island).Cyclops Hull fragments ( Mushroom Forest, Sea Treader's Path, East side of Mountain Island).Unlike most other blueprints, the player must find and scan three different sets of fragments to craft. Should the player choose to build multiple Cyclops, each will have its own beacon. It is equipped with an onboard AI that will warn the player of danger and a beacon allowing the player to locate it at a distance. The kicker is that on my last save, I found all three engine fragments within three minutes of first reaching the mountain island, and then had to look a long time for hull and bridge parts.Access is obtained either via the dive chamber located at the bow of the keel or via the docking bay when piloting a Seamoth or Prawn Suit. I haven't dared searching too long on the north side of the mountin Island for fear of the reaper there, but I have never seen a fragment there either. Gone up and down the mountains dodging Warpers and Bone sharks. I even returned to the Aurora to make sure I hadn't missed any there. I have so far combed the eastern mushroom biome, the mountains, the jellyshroom caves, the floating islands and the western mushroom biome. But I can't for the life of me find the last one I need. I also found one engine fragment in the Aurora cargo bay, and one on the shores of the mountain island. I found the bridge and hull fragments very easily in the eastern mushroom forest biome. Last time, I built my Cyclops after looking for fragments for a while, but not too long. And when the game released now, I wiped my save and started over again. So, I bought the game a few months ago, and played it for about 25hrs back then.
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